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:: Wednesday, December 24, 2003 :: NTK has brought to my attention a whole new method of animation I wasn't aware of before: Quake Movies. Sorry if I’m preaching to the converted, but the idea is to make a movie, typically 2-3 mins long (although someone has created a 3 hr epic!) using the Quake gaming engine to render the graphics in much less time than many other computer based 3D animation techniques. The technique has since exploited many other gaming engines and grown to the point it has its own film festival: Machinima Film Festival. There is a around a gig of mpegs for download on the site, each film typically around 2MB. What better way to pass Christmas Eve if you're still sat in work?
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